Teachers as designers of GBL scenarios: fostering creativity in the educational settings
This paper presents a research started in 2010 with the aim of fostering the creativity of teachers through the design of Game-Based Learning scenarios. The research has been carried out involving teachers and trainers in the co-design and implementation of digital games as educational reso...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
ASLERD
2016-06-01
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Series: | Interaction Design and Architecture(s) |
Online Access: | https://ixdea.org/29_1/ |