Digital Games for Special Needs; Special Needs for Digital Games

There are two disparate ways to describe the relationship between digital games and special needs (i.e., physical, cognitive and even socio-cultural conditions than require specific interventions in everyday life routines, learning activities, and general accessibility). On one hand, it can be argue...

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Bibliographic Details
Main Authors: Enrico Gandolfi, Kaybeth Calabria, Richard E. Ferdig
Format: Article
Language:English
Published: Ass.ne Culturale Ludica 2018-12-01
Series:G|A|M|E The Italian Journal of Game Studies
Subjects:
Online Access:http://www.gamejournal.it/?p=3437