Study of the knowledge about gamification of degree in primary education students.

Gamification refers to the use of game mechanics in non-recreational environments, such as the school environment, in order to enhance motivation, concentration, effort, commitment and other positive values common to all games. Gamification allows us to establish clear objectives that are presented...

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Bibliographic Details
Main Authors: Alba Fiuza-Fernández, Lucía Lomba-Portela, Jorge Soto-Carballo, Margarita Rosa Pino-Juste
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2022-01-01
Series:PLoS ONE
Online Access:https://doi.org/10.1371/journal.pone.0263107