Design and Implementation of Educational Game Using Crossword Principles

In this paper, we developed an educational game with a graphical user interface that uses crossword principles. The architecture of the game is designed using a three-layer software architecture. We developed algorithms for dynamic words’ selection for crossword building. The game is implemented usi...

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Bibliographic Details
Main Authors: Atanaska Bosakova-Ardenska, Dimitar Andreev
Format: Article
Language:English
Published: MDPI AG 2024-07-01
Series:Engineering Proceedings
Subjects:
Online Access:https://www.mdpi.com/2673-4591/70/1/12