The Complexity of Subgame Perfect Equilibria in Quantitative Reachability Games
We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as possible. Instead of the well-known notion of Nash equilibrium (NE), we focus on the notion of subgame perfect equilibrium (...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
Logical Methods in Computer Science e.V.
2020-11-01
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Series: | Logical Methods in Computer Science |
Subjects: | |
Online Access: | https://lmcs.episciences.org/5966/pdf |