Induced Negative Mood Increases Dictator Game Giving

The study examines the influence of induced negative mood on dictator game giving (DGG) with two recipients. Participants (N = 63) played the role of a dictator in a three-player dictator game. They could choose among two options: an altruistic option, where two receivers receive 10 Euros and the di...

Full description

Bibliographic Details
Main Authors: Carolina Pérez-Dueñas, M. Fernanda Rivas, Olusegun A. Oyediran, Francisco García-Torres
Format: Article
Language:English
Published: Frontiers Media S.A. 2018-08-01
Series:Frontiers in Psychology
Subjects:
Online Access:https://www.frontiersin.org/article/10.3389/fpsyg.2018.01542/full