Games in foreign language classrooms: Taiwanese students’ perspective

The study has been designed in order to answer the growing demand for systematic implementation of English language games into FL curriculum at the university level. The purpose of this paper is to analyse how Taiwan-based learners perceive the use of games in the classroom. The qualitative data has...

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Main Author: Natalia Tsai
Format: Article
Language:English
Published: Lodz University Press 2021-12-01
Series:Acta Universitatis Lodziensis: Kształcenie Polonistyczne Cudzoziemców
Subjects:
Online Access:https://czasopisma.uni.lodz.pl/kpc/article/view/11896
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author Natalia Tsai
author_facet Natalia Tsai
author_sort Natalia Tsai
collection DOAJ
description The study has been designed in order to answer the growing demand for systematic implementation of English language games into FL curriculum at the university level. The purpose of this paper is to analyse how Taiwan-based learners perceive the use of games in the classroom. The qualitative data has been obtained from in-depth interviews with three individuals majoring in EFL and Slavic languages. Among the main benefits of game-supported instruction, students mentioned breaking the routine and raising motivation, along with educational aspects related to introducing, reviewing, and testing the material. They also offered guidance for instructors who plan to deploy games in class. Their overall perception was very positive, which allows the conclusion that it is advisable to introduce games to a wider audience of Taiwanese students. If doing so really can raise motivation to master foreign languages and whether it will translate into measurable progress in Taiwanese students’ linguistic advancement is another issue worth future investigation.
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spelling doaj.art-8b08e7e23aec44b7984b033390bc862b2022-12-21T18:35:34ZengLodz University PressActa Universitatis Lodziensis: Kształcenie Polonistyczne Cudzoziemców0860-65872449-68392021-12-012815917410.18778/0860-6587.28.1111796Games in foreign language classrooms: Taiwanese students’ perspectiveNatalia Tsai0https://orcid.org/0000-0002-3965-5704Hsin Wu University, College of Hospitality and Tourism, The Department of Applied English, No. 101, Sec. 1, Fenliao Rd, New Taipei City, Linkou District 24451, TaiwanThe study has been designed in order to answer the growing demand for systematic implementation of English language games into FL curriculum at the university level. The purpose of this paper is to analyse how Taiwan-based learners perceive the use of games in the classroom. The qualitative data has been obtained from in-depth interviews with three individuals majoring in EFL and Slavic languages. Among the main benefits of game-supported instruction, students mentioned breaking the routine and raising motivation, along with educational aspects related to introducing, reviewing, and testing the material. They also offered guidance for instructors who plan to deploy games in class. Their overall perception was very positive, which allows the conclusion that it is advisable to introduce games to a wider audience of Taiwanese students. If doing so really can raise motivation to master foreign languages and whether it will translate into measurable progress in Taiwanese students’ linguistic advancement is another issue worth future investigation.https://czasopisma.uni.lodz.pl/kpc/article/view/11896gamemotivationvocabularytaiwanforeign language
spellingShingle Natalia Tsai
Games in foreign language classrooms: Taiwanese students’ perspective
Acta Universitatis Lodziensis: Kształcenie Polonistyczne Cudzoziemców
game
motivation
vocabulary
taiwan
foreign language
title Games in foreign language classrooms: Taiwanese students’ perspective
title_full Games in foreign language classrooms: Taiwanese students’ perspective
title_fullStr Games in foreign language classrooms: Taiwanese students’ perspective
title_full_unstemmed Games in foreign language classrooms: Taiwanese students’ perspective
title_short Games in foreign language classrooms: Taiwanese students’ perspective
title_sort games in foreign language classrooms taiwanese students perspective
topic game
motivation
vocabulary
taiwan
foreign language
url https://czasopisma.uni.lodz.pl/kpc/article/view/11896
work_keys_str_mv AT nataliatsai gamesinforeignlanguageclassroomstaiwanesestudentsperspective