Procedural Generation of 3D Maps With Snappable Meshes

In this paper we present a technique for procedurally generating 3D maps using a set of premade meshes which snap together based on designer-specified visual constraints. The proposed approach avoids size and layout limitations, offering the designer control over the look and feel of the generated m...

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Bibliographic Details
Main Authors: Rafael C. E Silva, Nuno Fachada, Diogo De Andrade, Nelio Codices
Format: Article
Language:English
Published: IEEE 2022-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9760462/