Le lecteur joueur : l'influence du jeu vidéo dans l'appropriation de l’œuvre littéraire La bête humaine de Zola
If video games as serious game have entered classrooms as a learning medium, can it be a reading medium? When video game is presented as an adaptation of a literary work, then it results both from an appropriative process and from the creativity specific to its creators. In the context of the didact...
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Format: | Article |
Language: | fra |
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Laboratoire Experice
2023-07-01
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Series: | Sciences du Jeu |
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Online Access: | http://journals.openedition.org/sdj/5302 |