Le lecteur joueur : l'influence du jeu vidéo dans l'appropriation de l’œuvre littéraire La bête humaine de Zola

If video games as serious game have entered classrooms as a learning medium, can it be a reading medium? When video game is presented as an adaptation of a literary work, then it results both from an appropriative process and from the creativity specific to its creators. In the context of the didact...

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Bibliographic Details
Main Author: Claire Augé
Format: Article
Language:fra
Published: Laboratoire Experice 2023-07-01
Series:Sciences du Jeu
Subjects:
Online Access:http://journals.openedition.org/sdj/5302