A study on the effects of perceived playfulness and emotional support in interactive learning environments for German language acquisition—A role-playing library system case
IntroductionThis study examines the emotional support offered by the non-player characters (NPCs) in an interactive learning environment, as well as the effects of the perceived playfulness of the interactive system on German language learning.MethodWe developed a role-playing library system to serv...
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Format: | Article |
Language: | English |
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Frontiers Media S.A.
2022-12-01
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Series: | Frontiers in Psychology |
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Online Access: | https://www.frontiersin.org/articles/10.3389/fpsyg.2022.1073985/full |
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author | Yunshuo Yang Jiacheng Lin Tong Chen Shuyuan Lin Jiangjie Chen Wei Miao Wei Wei Hanchu Sun Jie Sun Chao Gu |
author_facet | Yunshuo Yang Jiacheng Lin Tong Chen Shuyuan Lin Jiangjie Chen Wei Miao Wei Wei Hanchu Sun Jie Sun Chao Gu |
author_sort | Yunshuo Yang |
collection | DOAJ |
description | IntroductionThis study examines the emotional support offered by the non-player characters (NPCs) in an interactive learning environment, as well as the effects of the perceived playfulness of the interactive system on German language learning.MethodWe developed a role-playing library system to serve this purpose. 2,377 Chinese Internet users were surveyed using online questionnaire.ResultsA theoretical model of emotion- driven learning (ELM) was proposed based on the analysis results of valid recovered data. Additionally, NPCs were found to be effective in improving learning outcomes through emotional support.DiscussionAn interactive education system may be able to enhance the perceived playfulness of learning in order to enhance the learning experience. |
first_indexed | 2024-04-11T04:36:01Z |
format | Article |
id | doaj.art-8e1750f4dd484393955a7e02eb137b70 |
institution | Directory Open Access Journal |
issn | 1664-1078 |
language | English |
last_indexed | 2024-04-11T04:36:01Z |
publishDate | 2022-12-01 |
publisher | Frontiers Media S.A. |
record_format | Article |
series | Frontiers in Psychology |
spelling | doaj.art-8e1750f4dd484393955a7e02eb137b702022-12-28T15:08:56ZengFrontiers Media S.A.Frontiers in Psychology1664-10782022-12-011310.3389/fpsyg.2022.10739851073985A study on the effects of perceived playfulness and emotional support in interactive learning environments for German language acquisition—A role-playing library system caseYunshuo Yang0Jiacheng Lin1Tong Chen2Shuyuan Lin3Jiangjie Chen4Wei Miao5Wei Wei6Hanchu Sun7Jie Sun8Chao Gu9College of Foreign Languages and Cultures, Xiamen University, Xiamen, Fujian, ChinaDepartment of Computer Science and Information Engineering, National Taiwan University, Taipei, TaiwanMichael Smurfit Graduate Business School, College of Business, University College Dublin, Dublin, IrelandDepartment of Media Design, Tatung University, Taipei, TaiwanSchool of Design, Jiangnan University, Wuxi, Jiangsu, ChinaSchool of Textile Garment and Design, Changshu Institute of Technology, Changshu, ChinaSchool of Textile Garment and Design, Changshu Institute of Technology, Changshu, ChinaFaculty of Industrial Design Engineering, Delft University of Technology, Delft, NetherlandsCollege of Arts and Design, Zhejiang A&F University, Hangzhou, ChinaDepartment of Culture and Arts Management, Honam University, Gwangju, South KoreaIntroductionThis study examines the emotional support offered by the non-player characters (NPCs) in an interactive learning environment, as well as the effects of the perceived playfulness of the interactive system on German language learning.MethodWe developed a role-playing library system to serve this purpose. 2,377 Chinese Internet users were surveyed using online questionnaire.ResultsA theoretical model of emotion- driven learning (ELM) was proposed based on the analysis results of valid recovered data. Additionally, NPCs were found to be effective in improving learning outcomes through emotional support.DiscussionAn interactive education system may be able to enhance the perceived playfulness of learning in order to enhance the learning experience.https://www.frontiersin.org/articles/10.3389/fpsyg.2022.1073985/fullemotional supportperceived playfulnessflow experiencelearning interestcontinuous learning intention |
spellingShingle | Yunshuo Yang Jiacheng Lin Tong Chen Shuyuan Lin Jiangjie Chen Wei Miao Wei Wei Hanchu Sun Jie Sun Chao Gu A study on the effects of perceived playfulness and emotional support in interactive learning environments for German language acquisition—A role-playing library system case Frontiers in Psychology emotional support perceived playfulness flow experience learning interest continuous learning intention |
title | A study on the effects of perceived playfulness and emotional support in interactive learning environments for German language acquisition—A role-playing library system case |
title_full | A study on the effects of perceived playfulness and emotional support in interactive learning environments for German language acquisition—A role-playing library system case |
title_fullStr | A study on the effects of perceived playfulness and emotional support in interactive learning environments for German language acquisition—A role-playing library system case |
title_full_unstemmed | A study on the effects of perceived playfulness and emotional support in interactive learning environments for German language acquisition—A role-playing library system case |
title_short | A study on the effects of perceived playfulness and emotional support in interactive learning environments for German language acquisition—A role-playing library system case |
title_sort | study on the effects of perceived playfulness and emotional support in interactive learning environments for german language acquisition a role playing library system case |
topic | emotional support perceived playfulness flow experience learning interest continuous learning intention |
url | https://www.frontiersin.org/articles/10.3389/fpsyg.2022.1073985/full |
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