Where Good Old Cinema Narratives and New Media Collide
Based on the study of contemporary action/fantasy/horror blockbusters adapted from video games, with a special focus on Assassin’s Creed (Kurzel, 2016), the paper examines the influence of new media, and especially video games on contemporary cinema storytelling, with a special focus on how they res...
Main Author: | |
---|---|
Format: | Article |
Language: | English |
Published: |
Lusófona University
2017-11-01
|
Series: | International Journal of Film and Media Arts |
Subjects: | |
Online Access: | https://revistas.ulusofona.pt/index.php/ijfma/article/view/6153 |