Where Good Old Cinema Narratives and New Media Collide

Based on the study of contemporary action/fantasy/horror blockbusters adapted from video games, with a special focus on Assassin’s Creed (Kurzel, 2016), the paper examines the influence of new media, and especially video games on contemporary cinema storytelling, with a special focus on how they res...

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Bibliographic Details
Main Author: Natália Fábics
Format: Article
Language:English
Published: Lusófona University 2017-11-01
Series:International Journal of Film and Media Arts
Subjects:
Online Access:https://revistas.ulusofona.pt/index.php/ijfma/article/view/6153