Advanced Digital Tools for Updating Overcrowded Rail Stations: Using Eye Tracking, Virtual Reality, and Crowd Simulation to Support Design Decision-making
Abstract This paper describes an innovative integration of eye tracking (ET) with virtual reality (VR) and details the application of these combined technologies for the adaptive reuse redesign of the Wudaokou rail station in Beijing. The objective of the research is to develop a hybrid approach, co...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
SpringerOpen
2018-12-01
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Series: | Urban Rail Transit |
Subjects: | |
Online Access: | http://link.springer.com/article/10.1007/s40864-018-0096-2 |