SERIOUS GAMES AS A MEANS TO PROMOTE THINKING ABOUT EUROPEAN IDENTITY: A CASE STUDY OF THE DESIGN AND DEVELOPMENT OF THE RU EU? GAME

The diversity of the EU is both a strength and a weakness, with Issues of National and European identity contributing to division, marginalization and exclusion. Many European citizens have very firmly entrenched, but frequently simplistic, views about the value of the European Union as good (pro EU...

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Bibliographic Details
Main Authors: Elizabeth Boyle, Melody Terras, Murray Stewart Leith, Duncan Sim, Athanassios Jimoyiannis, Jannicke Baalsrud Hauge, Nadera Sultana Tany, Hans Hummel, Petar Jandric
Format: Article
Language:English
Published: Digital Culture & Education (DCE) 2021-09-01
Series:Digital Culture & Education
Subjects:
Online Access:https://www.digitalcultureandeducation.com/volume-132-papers/boyle-etal-2021