Explaining an approach to "computer games literacy":study of structure and content in ''Amnesty the Game''

In this article we suggest three theoretical realms to media literacy studies based on the three dimensional concept of media in Klaus Bruhn Jensen’s definition. After that, we develop the concept of computer games literacy corresponding to the three realms of media literacy. In Jensen’s definition,...

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Bibliographic Details
Main Authors: Arian Taheri, Saied Bashir Hosseini
Format: Article
Language:fas
Published: Allameh Tabataba'i University Press 2017-09-01
Series:مطالعات رسانه‌های نوین
Subjects:
Online Access:https://nms.atu.ac.ir/article_7883_342012fc926fa9db250cb4364fbdda62.pdf