Generation of Space Shooter Level Using Genetic Approach

In this article, we used genetic algorithm and geometric-based approach to generating level for 2D space shooter game. We used the defined fitness value from game designer to limit the fitness value of the genetic algorithm process. And the geometric-based is used to generate base level from the bes...

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Bibliographic Details
Main Authors: Ahmad Hamdani, Wahyu Andhyka Kusuma
Format: Article
Language:English
Published: Universitas Ahmad Dahlan 2019-01-01
Series:Jurnal Informatika
Subjects:
Online Access:http://journal.uad.ac.id/index.php/JIFO/article/view/9746