Generation of Space Shooter Level Using Genetic Approach
In this article, we used genetic algorithm and geometric-based approach to generating level for 2D space shooter game. We used the defined fitness value from game designer to limit the fitness value of the genetic algorithm process. And the geometric-based is used to generate base level from the bes...
Main Authors: | Ahmad Hamdani, Wahyu Andhyka Kusuma |
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Format: | Article |
Language: | English |
Published: |
Universitas Ahmad Dahlan
2019-01-01
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Series: | Jurnal Informatika |
Subjects: | |
Online Access: | http://journal.uad.ac.id/index.php/JIFO/article/view/9746 |
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