Zagalo, N. (2013). Videojogos em Portugal: História, Tecnologia e Arte. Lisboa: FCA Editora de Informática.
Lately I’ve found myself quite busy trying to conquer moorish lands. After realizing that houses with servants to cultivate fields and merchants to transport grain to markets to generate wealth were sorely needed...
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Format: | Article |
Language: | English |
Published: |
Centro de Estudos de Comunicação e Sociedade (CECS)
2015-06-01
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Series: | Comunicação e Sociedade |
Online Access: | https://revistacomsoc.pt/article/view/1140 |