Gamification: An Effective Strategy for Developing Soft Skills and STEM in Students

This study aims to investigate the effectiveness of gamification in developing soft skills and STEM (science, technology, engineering, and mathematics) among students. The background of this study is the low interest and achievement of students in STEM fields, as well as the lack of 21st century sk...

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Bibliographic Details
Main Authors: Nisaul Barokati Seliro Wangi, Muh Barid Nizarudin Wajdi
Format: Article
Language:English
Published: Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo 2022-06-01
Series:Qalamuna
Subjects:
Online Access:https://ejournal.insuriponorogo.ac.id/index.php/qalamuna/article/view/4650