Advanced GPU Techniques for Dynamic Remeshing and Self-Collision Handling in Real-Time Cloth Tearing

In this paper, we propose a GPU-based framework to accelerate dynamic remeshing and self-collision handling required for tearing thin-shell materials such as cloth: 1) Dynamic remeshing involves updating the shape and connectivity information at the element/node level, making parallel computing chal...

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Bibliographic Details
Main Authors: Jong-Hyun Kim, Jung Lee
Format: Article
Language:English
Published: IEEE 2025-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/10818678/