Advanced GPU Techniques for Dynamic Remeshing and Self-Collision Handling in Real-Time Cloth Tearing
In this paper, we propose a GPU-based framework to accelerate dynamic remeshing and self-collision handling required for tearing thin-shell materials such as cloth: 1) Dynamic remeshing involves updating the shape and connectivity information at the element/node level, making parallel computing chal...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2025-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/10818678/ |