ASMNet: Action and Style-Conditioned Motion Generative Network for 3D Human Motion Generation

Extensive research has explored human motion generation, but the generated sequences are influenced by different motion styles. For instance, the act of walking with joy and sorrow evokes distinct effects on a character’s motion. Due to the difficulties in motion capture with styles, the available d...

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Bibliographic Details
Main Authors: Zongying Li, Yong Wang, Xin Du, Can Wang, Reinhard Koch, Mengyuan Liu
Format: Article
Language:English
Published: American Association for the Advancement of Science (AAAS) 2024-01-01
Series:Cyborg and Bionic Systems
Online Access:https://spj.science.org/doi/10.34133/cbsystems.0090