A STEAM Experience in the Mathematics Classroom: The Role of a Science Cartoon
A multidisciplinary team collaborated on the development of a learning experience involving 10th grade students using a Science, Technology, Engineering, Arts, and Mathematics (STEAM) approach. The experience was based on the development (conception, implementation, and evaluation) of a science cart...
Main Authors: | , , , , , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2023-04-01
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Series: | Education Sciences |
Subjects: | |
Online Access: | https://www.mdpi.com/2227-7102/13/4/392 |