A STEAM Experience in the Mathematics Classroom: The Role of a Science Cartoon

A multidisciplinary team collaborated on the development of a learning experience involving 10th grade students using a Science, Technology, Engineering, Arts, and Mathematics (STEAM) approach. The experience was based on the development (conception, implementation, and evaluation) of a science cart...

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Bibliographic Details
Main Authors: Daniela Marques, Teresa B. Neto, Cecília Guerra, Floriano Viseu, Ana Paula Aires, Marina Mota, Ascensão Ravara
Format: Article
Language:English
Published: MDPI AG 2023-04-01
Series:Education Sciences
Subjects:
Online Access:https://www.mdpi.com/2227-7102/13/4/392

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