Student Game Design as a Literacy Practice: A 10-Year Review

Learning through designing digital games has recently emerged as a potential approach for school learners to boost their literacy development and learning in and across disciplines. However, existing knowledge on this relatively new approach is still fragmented, and little is known about its impleme...

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Bibliographic Details
Main Authors: Hsiu-Ting Hung, Jie Chi Yang, Yi-Chin Tsai
Format: Article
Language:English
Published: International Forum of Educational Technology & Society 2020-01-01
Series:Educational Technology & Society
Subjects:
Online Access:https://www.j-ets.net/collection/published-issues/23_1#h.dkvz3162t4xt