The effect of games and simulations on higher education: a systematic literature review
Abstract The focus of higher education institutions is the preparation of future professionals. To achieve this aim, innovative teaching methods are often deployed, including games and simulations, which form the subject of this paper. As the field of digital games and simulations is ever maturing,...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
SpringerOpen
2017-07-01
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Series: | International Journal of Educational Technology in Higher Education |
Subjects: | |
Online Access: | http://link.springer.com/article/10.1186/s41239-017-0062-1 |