The effect of games and simulations on higher education: a systematic literature review

Abstract The focus of higher education institutions is the preparation of future professionals. To achieve this aim, innovative teaching methods are often deployed, including games and simulations, which form the subject of this paper. As the field of digital games and simulations is ever maturing,...

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Bibliographic Details
Main Authors: Dimitrios Vlachopoulos, Agoritsa Makri
Format: Article
Language:English
Published: SpringerOpen 2017-07-01
Series:International Journal of Educational Technology in Higher Education
Subjects:
Online Access:http://link.springer.com/article/10.1186/s41239-017-0062-1