Pixel art character generation as an image-to-image translation problem using GANs

Asset creation in game development usually requires multiple iterations until a final version is achieved. This iterative process becomes more significant when the content is pixel art, in which the artist carefully places each pixel. We hypothesize that the problem of generating character sprites i...

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Bibliographic Details
Main Authors: Flávio Coutinho, Luiz Chaimowicz
Format: Article
Language:English
Published: Elsevier 2024-04-01
Series:Graphical Models
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S1524070324000018