Cores of Cooperative Games in Information Theory

Cores of cooperative games are ubiquitous in information theory and arise most frequently in the characterization of fundamental limits in various scenarios involving multiple users. Examples include classical settings in network information theory such as Slepian-Wolf source coding and multiple acc...

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Bibliographic Details
Main Author: Mokshay Madiman
Format: Article
Language:English
Published: SpringerOpen 2008-05-01
Series:EURASIP Journal on Wireless Communications and Networking
Online Access:http://dx.doi.org/10.1155/2008/318704