Cores of Cooperative Games in Information Theory

Cores of cooperative games are ubiquitous in information theory and arise most frequently in the characterization of fundamental limits in various scenarios involving multiple users. Examples include classical settings in network information theory such as Slepian-Wolf source coding and multiple acc...

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Detaylı Bibliyografya
Yazar: Mokshay Madiman
Materyal Türü: Makale
Dil:English
Baskı/Yayın Bilgisi: SpringerOpen 2008-05-01
Seri Bilgileri:EURASIP Journal on Wireless Communications and Networking
Online Erişim:http://dx.doi.org/10.1155/2008/318704