Reappraising <i>Braid</i> after a Quantum Theory of Time

<i>Braid</i>&#8217;s (Jonathan Blow, 2008) time-bending gameplay allows players to engage with a virtual world in which a player&#8217;s perceived &#8216;past&#8217; can be endlessly rewritten, duration extended, and the ludic arrow of time can be reversed. One could assu...

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Bibliographic Details
Main Author: Conor McKeown
Format: Article
Language:English
Published: MDPI AG 2019-10-01
Series:Philosophies
Subjects:
Online Access:https://www.mdpi.com/2409-9287/4/4/55