Designing a database for the game «Minecraft»
The purpose of the paper is to describe reverse engineering of the popular game Minecraft in terms of the interaction of game data and its storage for further use, and on the basis of the obtained data to design a database and a text simulation of the above-mentioned game in order to acquire skills...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Zhytomyr Polytechnic State University
2023-06-01
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Series: | Технічна інженерія |
Subjects: | |
Online Access: | http://ten.ztu.edu.ua/article/view/282996 |