Digital games and gamification applied to education

Digital games and gamification strategies maintain players' attention, require them to solve problems, acquire new knowledge and learn new skills. Despite the considerable emotional investment, including frustration, players persist and educators have realised that they can also learn from the...

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Bibliographic Details
Main Author: Ruth S. Contreras Espinosa
Format: Article
Language:English
Published: Asociación Iberoamericana de Educación Superior y a Distancia (AIESAD) 2016-06-01
Series:RIED: Revista Iberoamericana de Educación a Distancia
Subjects:
Online Access:http://revistas.uned.es/index.php/ried/article/view/16143