SOUND DESIGN IN GAMES AND UX: A CASE STUDY OF THE RELATIONSHIP BETWEEN SOUND EFFECTS AND GAME ACTIONS IN SUPER MARIO BROS
Considered as interactive media, electronic games have their sound features as strong support to obtain an expanded UX (user experience): as a feedback of the players’ actions or as a constructive element of the immersive atmosphere. The auditive interfaces are bridges of the designer-user communica...
Main Authors: | , , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
Pontifícia Universidade Católica do Rio de Janeiro
2020-12-01
|
Series: | Ergodesign & HCI |
Online Access: | http://periodicos.puc-rio.br/index.php/revistaergodesign-hci/article/view/1460 |