SOUND DESIGN IN GAMES AND UX: A CASE STUDY OF THE RELATIONSHIP BETWEEN SOUND EFFECTS AND GAME ACTIONS IN SUPER MARIO BROS

Considered as interactive media, electronic games have their sound features as strong support to obtain an expanded UX (user experience): as a feedback of the players’ actions or as a constructive element of the immersive atmosphere. The auditive interfaces are bridges of the designer-user communica...

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Bibliographic Details
Main Authors: Marisa Sel Franco, Felipe Raposo, João Vitor Vale, Flávia Carvalho, André Demaison
Format: Article
Language:English
Published: Pontifícia Universidade Católica do Rio de Janeiro 2020-12-01
Series:Ergodesign & HCI
Online Access:http://periodicos.puc-rio.br/index.php/revistaergodesign-hci/article/view/1460