Cores of Cooperative Games in Information Theory

<p/> <p>Cores of cooperative games are ubiquitous in information theory and arise most frequently in the characterization of fundamental limits in various scenarios involving multiple users. Examples include classical settings in network information theory such as Slepian-Wolf source cod...

Full description

Bibliographic Details
Main Author: Madiman Mokshay
Format: Article
Language:English
Published: SpringerOpen 2008-01-01
Series:EURASIP Journal on Wireless Communications and Networking
Online Access:http://jwcn.eurasipjournals.com/content/2008/318704