Teacher Perceptions on Virtual Reality Escape Rooms for STEM Education

Science, technology, engineering, and mathematics (STEM) is a meta-discipline employing active, problem-centric approaches such as game-based learning. STEM competencies are an essential part of the educational response to the transformations caused by the fourth industrial revolution, spearheaded b...

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Main Authors: Stylianos Mystakidis, Athanasios Christopoulos
Format: Article
Language:English
Published: MDPI AG 2022-03-01
Series:Information
Subjects:
Online Access:https://www.mdpi.com/2078-2489/13/3/136
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author Stylianos Mystakidis
Athanasios Christopoulos
author_facet Stylianos Mystakidis
Athanasios Christopoulos
author_sort Stylianos Mystakidis
collection DOAJ
description Science, technology, engineering, and mathematics (STEM) is a meta-discipline employing active, problem-centric approaches such as game-based learning. STEM competencies are an essential part of the educational response to the transformations caused by the fourth industrial revolution, spearheaded by the convergence of multiple exponential technologies. Teachers’ attitude is a critical success factor for any technology-enhanced learning innovation. This study explored in-service teachers’ views on the use of a digital educational escape room in virtual reality. Forty-one (<i>n</i> = 41) K-12 educators participated in a mixed research study involving a validated survey questionnaire instrument and an online debriefing session in the context of a teacher training program. The key findings revealed that such alternative instructional solutions can potentially enhance the cognitive benefits and learning outcomes, but further highlighted the shortcomings that instructional designers should consider while integrating them in contexts different than the intended. In line with this effort, more systematic professional development actions are recommended to encourage the development of additional teacher-led interventions.
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spelling doaj.art-a5342fc45b1c401b99d8301c74b04d932023-11-24T01:41:50ZengMDPI AGInformation2078-24892022-03-0113313610.3390/info13030136Teacher Perceptions on Virtual Reality Escape Rooms for STEM EducationStylianos Mystakidis0Athanasios Christopoulos1School of Natural Sciences, University of Patras, Rion, 26504 Patras, GreeceCentre for Learning Analytics, Faculty of Natural Sciences, University of Turku, 20500 Turku, FinlandScience, technology, engineering, and mathematics (STEM) is a meta-discipline employing active, problem-centric approaches such as game-based learning. STEM competencies are an essential part of the educational response to the transformations caused by the fourth industrial revolution, spearheaded by the convergence of multiple exponential technologies. Teachers’ attitude is a critical success factor for any technology-enhanced learning innovation. This study explored in-service teachers’ views on the use of a digital educational escape room in virtual reality. Forty-one (<i>n</i> = 41) K-12 educators participated in a mixed research study involving a validated survey questionnaire instrument and an online debriefing session in the context of a teacher training program. The key findings revealed that such alternative instructional solutions can potentially enhance the cognitive benefits and learning outcomes, but further highlighted the shortcomings that instructional designers should consider while integrating them in contexts different than the intended. In line with this effort, more systematic professional development actions are recommended to encourage the development of additional teacher-led interventions.https://www.mdpi.com/2078-2489/13/3/136virtual realityescape roomSTEM educationonline learninge-learningdistance education
spellingShingle Stylianos Mystakidis
Athanasios Christopoulos
Teacher Perceptions on Virtual Reality Escape Rooms for STEM Education
Information
virtual reality
escape room
STEM education
online learning
e-learning
distance education
title Teacher Perceptions on Virtual Reality Escape Rooms for STEM Education
title_full Teacher Perceptions on Virtual Reality Escape Rooms for STEM Education
title_fullStr Teacher Perceptions on Virtual Reality Escape Rooms for STEM Education
title_full_unstemmed Teacher Perceptions on Virtual Reality Escape Rooms for STEM Education
title_short Teacher Perceptions on Virtual Reality Escape Rooms for STEM Education
title_sort teacher perceptions on virtual reality escape rooms for stem education
topic virtual reality
escape room
STEM education
online learning
e-learning
distance education
url https://www.mdpi.com/2078-2489/13/3/136
work_keys_str_mv AT stylianosmystakidis teacherperceptionsonvirtualrealityescaperoomsforstemeducation
AT athanasioschristopoulos teacherperceptionsonvirtualrealityescaperoomsforstemeducation