Teacher Perceptions on Virtual Reality Escape Rooms for STEM Education
Science, technology, engineering, and mathematics (STEM) is a meta-discipline employing active, problem-centric approaches such as game-based learning. STEM competencies are an essential part of the educational response to the transformations caused by the fourth industrial revolution, spearheaded b...
Main Authors: | Stylianos Mystakidis, Athanasios Christopoulos |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2022-03-01
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Series: | Information |
Subjects: | |
Online Access: | https://www.mdpi.com/2078-2489/13/3/136 |
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