Rendezvous on the Line with Different Speeds and Markers That Can Be Dropped at Chosen Time

In this paper, we introduce a linear program (LP)-based formulation of a rendezvous game with markers on the infinite line and solve it. In this game one player moves at unit speed while the second player moves at a speed bounded by <inline-formula><math xmlns="http://www.w3.org/1998/M...

Täydet tiedot

Bibliografiset tiedot
Päätekijät: Pierre Leone, Nathan Cohen
Aineistotyyppi: Artikkeli
Kieli:English
Julkaistu: MDPI AG 2022-01-01
Sarja:Algorithms
Aiheet:
Linkit:https://www.mdpi.com/1999-4893/15/2/41