Design, Development and Validation of an Educational Methodology Using Immersive Augmented Reality for STEAM Education

The main objective of this study is the design and validation of an educational methodological model based on the use of immersive technological resources (Augmented Reality – AR) to improve learning processes in secondary education science subjects (Biology and Geology). The process was developed b...

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Bibliographic Details
Main Authors: Santiago Delgado-Rodríguez, Silvia Carrascal Domínguez, Rebeca Garcia-Fandino
Format: Article
Language:English
Published: University of Alicante 2023-01-01
Series:Journal of New Approaches in Educational Research
Subjects:
Online Access:https://naerjournal.ua.es/article/view/1250