An Open Platform for Full Body Interactive Sonification Exergames

This paper addresses the use of a remote interactive platform to support home-based rehabilitation for children with motor and cognitive impairment. The interaction between user and platform is achieved on customizable full-body interactive serious games (exergames). These exergames perform real-tim...

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Bibliographic Details
Main Authors: Simone Ghisio, Paolo Coletta, Stefano Piana, Paolo Alborno, Gualtiero Volpe, Antonio Camurri, Ludovica Primavera, Carla Ferrari, Carla Guenza, Paolo Moretti, Valeria Bergamaschi, Andrea Ravaschio
Format: Article
Language:English
Published: European Alliance for Innovation (EAI) 2015-08-01
Series:EAI Endorsed Transactions on Serious Games
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Online Access:http://eudl.eu/doi/10.4108/icst.intetain.2015.259584