Phantasmagorien des Krieges: Authentizitätsstrategien, affektive Historizität und der antike Krieg im modernen Computerspiel

This paper deals with the aesthetic and sensory representation of ancient war and war-related violence in modern video games. Focusing on the well-known video game series “Total War” and those games set in ancient times (“Rome: Total War”, “Total War: Rome II”, “Total War: Attila”), the paper analys...

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Bibliographic Details
Main Author: Christian Rollinger
Format: Article
Language:deu
Published: Universität Potsdam 2017-04-01
Series:thersites. Journal for Transcultural Presences & Diachronic Identities from Antiquity to Date
Subjects:
Online Access:https://www.thersites-journal.de/index.php/thr/article/view/40