Phantasmagorien des Krieges: Authentizitätsstrategien, affektive Historizität und der antike Krieg im modernen Computerspiel
This paper deals with the aesthetic and sensory representation of ancient war and war-related violence in modern video games. Focusing on the well-known video game series “Total War” and those games set in ancient times (“Rome: Total War”, “Total War: Rome II”, “Total War: Attila”), the paper analys...
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Format: | Article |
Language: | deu |
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Universität Potsdam
2017-04-01
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Series: | thersites. Journal for Transcultural Presences & Diachronic Identities from Antiquity to Date |
Subjects: | |
Online Access: | https://www.thersites-journal.de/index.php/thr/article/view/40 |