Deep Representation of a Normal Map for Screen-Space Fluid Rendering
We propose a novel method for addressing the problem of efficiently generating a highly refined normal map for screen-space fluid rendering. Because the process of filtering the normal map is crucially important to ensure the quality of the final screen-space fluid rendering, we employ a conditional...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2021-09-01
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Series: | Applied Sciences |
Subjects: | |
Online Access: | https://www.mdpi.com/2076-3417/11/19/9065 |