Deep Representation of a Normal Map for Screen-Space Fluid Rendering

We propose a novel method for addressing the problem of efficiently generating a highly refined normal map for screen-space fluid rendering. Because the process of filtering the normal map is crucially important to ensure the quality of the final screen-space fluid rendering, we employ a conditional...

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Bibliographic Details
Main Authors: Myungjin Choi, Jee-Hyeok Park, Qimeng Zhang, Byeung-Sun Hong, Chang-Hun Kim
Format: Article
Language:English
Published: MDPI AG 2021-09-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/11/19/9065