Modular Reinforcement Learning for Playing the Game of Tron

Tron is a simultaneous move two-player game where a wall is created along the path where two agents move and the agent that crash with the wall first is defeated. Due to the fact that the same action may result in different outcomes (non-stationarity), it is difficult to utilize the basic approach o...

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Bibliographic Details
Main Authors: Mingi Jeon, Jay Lee, Sang-Ki sKo
Format: Article
Language:English
Published: IEEE 2022-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9775163/