Modular Reinforcement Learning for Playing the Game of Tron
Tron is a simultaneous move two-player game where a wall is created along the path where two agents move and the agent that crash with the wall first is defeated. Due to the fact that the same action may result in different outcomes (non-stationarity), it is difficult to utilize the basic approach o...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2022-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/9775163/ |