Using Digital Games to Teach History: A Design-Based Study
The present study aims to examine prospective history teachers’ process of using digital games to design history lessons and delivering the designed lessons in virtual classrooms. The study employed a design-based research model and was conducted with 31 participants selected based on the criterion...
Main Author: | Çelik Türkan |
---|---|
Format: | Article |
Language: | English |
Published: |
Sciendo
2023-12-01
|
Series: | Research on Education and Media |
Subjects: | |
Online Access: | https://doi.org/10.2478/rem-2023-0020 |
Similar Items
-
Digital games based learning for history – problem solving or problematic?
by: Katrina Foy
Published: (2021-05-01) -
Building a virtual Roman city: teaching history through video game design
by: Harrison Forsyth
Published: (2023-05-01) -
Prospective teachers’ cognitive engagement during virtual teaching in the time of COVID-19 using ICT: the case of GeoGebra and Desmos
by: Solomon A. Tesfamicael
Published: (2022-11-01) -
Pre-Service Science Teachers’ Learning and Teaching Experiences with Digital Games: KODU Game Lab
by: Gulsah Uluay, et al.
Published: (2020-04-01) -
Implementation of Digital Games in the Teaching Process
by: Filduza Prušević Sadović
Published: (2021-12-01)