Wicked problems, wicked play
Design methods need to reconsider ways to avoid othering messiness (or what appears to be contradictory or nonsensical) within wicked problem situations, particularly crisis sites. As such, this paper suggests that play frames (defined as Fun Machines) can be utilised as situated strategies that des...
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Format: | Article |
Language: | Danish |
Published: |
Formakademisk, Oslo
2020-01-01
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Series: | FORMakademisk |
Online Access: | https://journals.hioa.no/index.php/formakademisk/article/view/3378 |