Wicked problems, wicked play

Design methods need to reconsider ways to avoid othering messiness (or what appears to be contradictory or nonsensical) within wicked problem situations, particularly crisis sites. As such, this paper suggests that play frames (defined as Fun Machines) can be utilised as situated strategies that des...

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Bibliographic Details
Main Author: Dulmini Perera
Format: Article
Language:Danish
Published: Formakademisk, Oslo 2020-01-01
Series:FORMakademisk
Online Access:https://journals.hioa.no/index.php/formakademisk/article/view/3378