A LEARNING TRAJECTORY FOR PROBABILITY: A CASE OF GAME-BASED LEARNING

This research is aimed to describe a learning trajectory for probability through game-based learning. The research employed design research consisting of three stages: preparing for the experiment, design experiment, and retrospective analysis. A hypothetical learning trajectory (HLT) using Sudoku a...

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Bibliographic Details
Main Authors: Ariyadi Wijaya, Elmaini Elmaini, Michiel Doorman
Format: Article
Language:English
Published: Sriwijaya University 2021-01-01
Series:Journal on Mathematics Education
Subjects:
Online Access:https://ejournal.unsri.ac.id/index.php/jme/article/view/12836