The pleasurable lightness of being: Interface, mediation and meta-narrative in Lucasfilm's Loom
This critique of the overlooked Lucasfilm adventure game focuses on the techniques, by which the distance between the avatar and the player is bridged, and the way the game deals with its gameness in its fiction. The critique is broken into three sections: the analysis of the fiction, investigatio...
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Format: | Article |
Language: | English |
Published: |
Septentrio Academic Publishing
2009-02-01
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Series: | Eludamos |
Online Access: | https://septentrio.uit.no/index.php/eludamos/article/view/5998 |