Readers Theater in Desktop VR: A Pilot Study with Grade Nine Students
Appropriate techniques for promoting reading fluency are difficult to implement in the classroom. There is little time to provide students with individualized feedback on reading aloud or to motivate them to do so. In this context, Virtual Reality (VR) can be beneficial for learning because it allow...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2023-09-01
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Series: | Virtual Worlds |
Subjects: | |
Online Access: | https://www.mdpi.com/2813-2084/2/3/16 |