Procedural Content Generation for Real-Time Strategy Games

Videogames are one of the most important and profitable sectors in the industry of entertainment. Nowadays, the creation of a videogame is often a large-scale endeavor and bears many similarities with, e.g., movie production. On the central tasks in the development of a videogame is content generati...

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Bibliographic Details
Main Authors: Raúl Lara-Cabrera, Mariela Nogueira-Collazo, Carlos Cotta, Antonio J. Fernández-Leiva
Format: Article
Language:English
Published: Universidad Internacional de La Rioja (UNIR) 2015-03-01
Series:International Journal of Interactive Multimedia and Artificial Intelligence
Subjects:
Online Access:http://www.ijimai.org/JOURNAL/sites/default/files/files/2015/02/ijimai20143_2_5_pdf_73775.pdf