Gamification for Maths and Physics in University Degrees through a Transportation Challenge

Our society is immersed in the Fourth Industrial Revolution due to the fast evolution of the new technologies that are modifying the labor market. In the near future, technologies related to Industry 4.0 will produce totally new goods and services. Therefore, the educational systems should adapt the...

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Bibliographic Details
Main Authors: Lucía Hilario, Marta Covadonga Mora, Nicolás Montés, Pantaleón David Romero, Sara Barquero
Format: Article
Language:English
Published: MDPI AG 2022-11-01
Series:Mathematics
Subjects:
Online Access:https://www.mdpi.com/2227-7390/10/21/4112