Pendampingan Pembuatan Video Game untuk SMAN 3 Batusangkar

Student creativity in the field of research can develop a method that has excellent potential to be utilized by the wider community. SMAN 3 Batusangkar students have high creativity and interest in participating in research olympiads, such as designing a video game structure as a therapeutic tool to...

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Bibliographic Details
Main Authors: Aina Hubby Aziira, Ricky Akbar, Adi Arga Arifnur, Afriyanti Dwi Kartika, Dwi Welly Sukma Nirad, Febby Apri Wenando, Ullya Mega Wahyuni
Format: Article
Language:Indonesian
Published: Lembaga Penelitian dan Pengabdian kepada Masyarakat (LPPM) Universitas Andalas 2023-06-01
Series:Warta Pengabdian Andalas
Subjects:
Online Access:http://wartaandalas.lppm.unand.ac.id/index.php/jwa/article/view/779