WHAT IF WE WERE ALL NOVICES? MAKING ROOM FOR INEXPERIENCE IN A GAME STUDIES CLASSROOM
: Night in the Woods (NITW) was released in 2017 and has met with commercial and critical success. The low technical requirements and compelling narrative that speaks to issues directly impacting young adults makes it a compelling text to use in a university classroom. Theoretically informed by femi...
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Format: | Article |
Language: | English |
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Digital Culture & Education (DCE)
2021-09-01
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Series: | Digital Culture & Education |
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Online Access: | https://www.digitalcultureandeducation.com/volume-132-papers/bergstrom-2021 |