A Hierarchy of Finite State Machines as a Scenario Player in Interactive Training of Pilots in Flight Simulators

The paper presents the concept of a control unit, i.e., a scenario player, for interactive training pilots in flight simulators. This scenario player is modelled as a hierarchy of finite state machines. Such an approach makes it possible to separate the details of an augmented reality display device...

Full description

Bibliographic Details
Main Authors: Bach Małgorzata, Werner Aleksandra, Mrozik Magda, Cyran Krzysztof A.
Format: Article
Language:English
Published: Sciendo 2021-12-01
Series:International Journal of Applied Mathematics and Computer Science
Subjects:
Online Access:https://doi.org/10.34768/amcs-2021-0049