A new angle on parallel languages: the contribution of visual arts to a vocabulary of graphical projection in video games

It is fair to argue that in the short history of game studies, the concept of graphical projection has not been used in all its dimensions. In a way, we might even say that the idea has been systematically overlooked. Therefore, in order to fully express the potential of graphical projection in game...

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Bibliographic Details
Main Author: Audrey Larochelle
Format: Article
Language:English
Published: Ass.ne Culturale Ludica 2013-03-01
Series:G|A|M|E The Italian Journal of Game Studies
Subjects:
Online Access:http://www.gamejournal.it/a-new-angle-on-parallel-languages-the-contribution-of-visual-arts-to-a-vocabulary-of-graphical-projection-in-video-games/